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A new RPG Sub-Genre - Interview and new Screens at Daddelnews |
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Sonntag, 16 Dezember 2007 |
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Silent Dreams, a still young developing team from Germany, wants to not only create a good, story-intensive RPG, but also invent a whole new genre with Grotesque. What will await us with this game and whether Grotesque could take away the genre-throne from Oblivion, The Witcher and Gothic 3, this you'll see in our interview. And for the eye-candy we have 5 world-exclusive first screenshots of the new graphics engine. Have fun! Translated Interview |
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Dienstag, 22 Mai 2007 |
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working-title: Interview Grotesque |
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Interview at the Heldenklinik - A Grotesque fanpage |
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Montag, 02 Januar 2006 |
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From long and endless summerdays and grotesque ideas - an interview with Rayk Kerstan from Silent Dreams Link to the interview (German)
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Interview on RPGGuides.de |
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Donnerstag, 27 Oktober 2005 |
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Specific information about AlwaysSummer Days, the humoristic exposure and some features that have changed in the actual version. Link to the Interview (German)
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