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A new RPG Sub-Genre - Interview and new Screens at Daddelnews
Sonntag, 16 Dezember 2007

Silent Dreams, a still young developing team from Germany, wants to not only create a good, story-intensive RPG, but also invent a whole new genre with Grotesque. What will await us with this game and whether Grotesque could take away the genre-throne from Oblivion, The Witcher and Gothic 3, this you'll see in our interview. And for the eye-candy we have 5 world-exclusive first screenshots of the new graphics engine. Have fun!

Translated Interview

 
Interview mit Rebell.at
Dienstag, 22 Mai 2007
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working-title: Interview Grotesque
Donnerstag, 06 Juli 2006

Link to the Interview (German)

 
Interview at the Heldenklinik - A Grotesque fanpage
Montag, 02 Januar 2006

From long and endless summerdays and grotesque ideas - an interview with Rayk Kerstan from Silent Dreams

Link to the interview (German) 

 
Interview on RPGGuides.de
Donnerstag, 27 Oktober 2005

Specific information about AlwaysSummer Days, the humoristic exposure and some features that have changed in the actual version.

Link to the Interview (German)